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msSelectionEditor.txt
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msSelectionEditor Beta Release Notes
__________________________________________________
July 25th, 2003
DISCLAIMER:
Every effort has been made to make
this plugin data safe and bug free.
However, use this plugin at your own
risk! I am not responsible for any
disasters you might encounter while
using this plugin. Back up your
models frequently!
Requirements:
DirectX 8 -OR- 9
MilkShape 3D
3D Hardware Acceleration?
Installation Instructions:
Depending on whether you have DirectX 8 or 9
installed, put the following dll in your
Milkshape directory with the rest of the
plugins:
msSelectionEditor8.dll for DirectX 8
msSelectionEditor.dll for DirectX 9
__________________________________________________
Version 093 History
__________________________________________________
- Fixed: Selection w/ Ctrl+left mouse btn down flicker
- Added: Startup dialog to automatically add the
plugin to shortcuts.ini if it isn't already in
there. (It adds it to the *bottom* of shortcuts.ini)
- Added: Created DirectX 8 version (msSelectionEditor8.dll)
- Added: On cancel, the plugin calls msModel_Destroy
to toss any changes (including the unwelding of the verts)
- Fixed: Locked the zoom from going negative
- Added: Dynamic scaling for all size models
- Added: Automatic centering of models at 0,0,0 origin
- Fixed: Orientation of model in view at startup
- Fixed: Extended far clip plane
- Changed: Initial outline and lighting colors/alpha.
- Added: Reset View button (Rat's idea, Thanks!)
- Added: Background Color adjustment
- Fixed: Normals drawing black (unlit) at times.
__________________________________________________
Version 092 History
__________________________________________________
- Initial release
__________________________________________________
Known Issues for Ver 0.93 beta (TODO list)
1. Only bmp, dds, dib, jpg, png, and tga texture
formats are currently supported. (This will be
fixed in a future release)
2. Vertex selection mode is not finished.
3. Flat shading uses vertex normals instead of
face normals.
4. As with all plugins, you will need to re-weld
your vertices after using Selection Editor.
5. Please report bugs to the SDK forum where you
downloaded this plugin from.
http://www.swissquake.ch/chumbalum-soft/forum/
forumdisplay.php3?s=&forumid=5
6. Give me your suggestions! I can't promise all
will make it in, but I'd like to make this
plugin as useful as possible.
Author: Andrew "MrScary" Welch
andrew@braindrain.com
http://www.braindrain.com